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Event Tutorial
OnStartup
| Occurs immediately after the application starts. Any animation declared as being
part of the startup event will be played at the application startup. If there's
more than one startup animation then the system will randomly choose one, otherwise
if no startup animation has been defined than the system will use any available
onidle/default animation. |
OnIdle/Default Animation
| Occurs when an application becomes idle. Use OnIdle event script to perform special processing when a
screenmates application is idle. For example, an application is idle when it is waiting for input from
the user. Once the application become on idle state, the all script with onidle script will
call continously every 0.1 sec, Animation with this event type will be played during
the screenmates runing. You can define more than one default animation as the system will
choose it randomly. |
OnClose
| Occurs before the application closes. Once the application receives a close event the animation or
script with this event type will be executed automatically, after the execution of those
animations/scripts the application is terminated. |
Custom
| Animation of this type will not be executed automatically by the system, you must call them manually
from an action script. |
Drag
| Occurs when the screenmates being dragged using mouse pointer. |
Drop
| Occurs when user releases the screenmate. Every drop event starts with
a drag event. |
Keypressed
| Provides a way customize the screenmate's response based on user's keyboard input. |
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